Untitled Goose Game — 2019’s Game of the Year

Oddly, it wasn’t even close. Only The Outer Wilds and Control held a candle this year, with exploratory, calm melancholia in space and eerie phantasmic combat. For mastery of play, though, for physical comedy and non-violent power struggles, Untitled Goose Game conquered even the most overblown of budgets and highly-advertised mainstream efforts. Developers House House … Continue reading Untitled Goose Game — 2019’s Game of the Year

Star Wars Jedi: Fallen Order

There's a surprisingly persistent perception out there that there hasn't been a good Star Wars game in aeons, perhaps since Knights of the Old Republic II. Never mind that Battlefront II was actually a fun, and extraordinarily high-fidelity team shooter that still attracts thousands of players today, because Jedi: Fallen Order has been greeted with … Continue reading Star Wars Jedi: Fallen Order

I’ve given up on Sekiro, and I’m not sorry

I get it. I get the draw of it all. The challenge that feels insurmountable, before rearranging itself into beatable patterns over time, all funnelling into the dramatic catharsis of victory. Soulsborne games (is that moniker still current, given the latest entry?) demand precision, dedication and care, and reward players with drips of mythic story … Continue reading I’ve given up on Sekiro, and I’m not sorry

Celeste

With a near-perfectly pitched level of difficulty, Celeste is an enjoyable, simply-told parable of self-belief and perseverance. Its emotional insight has been overstated, but it is nonetheless a compelling package. Players take control of Madeline, a young woman seeking to climb the mysterious Celeste Mountain. It doesn't take long to realise that she's seeking a … Continue reading Celeste